Posts Tagged ‘Interview’

Ghost Recon Future Soldier beta kicks off tomorrow, timings here

Ghost Recon Future Soldier beta kicks off tomorrow, timings here

Ubisoft have just announced that the Ghost Recon Future Soldier multiplayer beta (you know, the one we’ve been going on about for weeks) will kick off tomorrow (19th April 2012) at 2pm GMT. The beta lasts till the 2nd of May for Xbox 360 and PS3. For those of you scratching your heads as to what time that works out for you locally, we have you covered. 2pm GMT works out to the following: 3...

Preview – Far Cry 3 (Multiplayer)

Preview – Far Cry 3 (Multiplayer)

I won’t make an “Insanity” joke. Not going to do it. Nope. What I will attempt to do however, is tell you a little bit about Far Cry 3′s multiplayer offering. For starters, it is being developed by Ubisoft Massive, the team that brought you World in Conflict and contributed to Assassin’s Creed Revelations. By the time Far Cry 3 releases, it will have been 4 years sin...

Preview – Assassin’s Creed III – The Final Frontier?

Preview – Assassin’s Creed III – The Final Frontier?

Power or Oppression. Control or Freedom. Liberty or Death. These recurring themes dominate the worlds and mythos of Assassin’s Creed, and are the very same ones that served to guide a splinter group of Ubisoft’s creative talent looking to come up with a brand new concept for the franchise. Flash back to December of 2010. The location is Paris, Ubisoft HQ. A concept video is played to ...

Interview – Tim Schafer talks Happy Action Theater and Kinect

Interview – Tim Schafer talks Happy Action Theater and Kinect

Double Fine Happy Action Theater dropping onto Xbox Live yesterday, and our friends at Kinectronic got the opportunity to put some questions to legendary game designer Tim Schafer. You can check out the full interview here. Double Fine Happy Action Theater is available now on Xbox Live Arcade, for 800 MSP.

[Updated] Have Splinter Cell Conviction? Get GRFS beta early

[Updated] Have Splinter Cell Conviction? Get GRFS beta early

Ubisoft UK have today confirmed to XGZ that owners of Splinter Cell Conviction will receive early access to the Ghost Recon Future Soldier multiplayer beta, which is due sometime in April. The news was originally posted by GamerZines earlier this morning, as part of their interview with Future Soldier’s Associate Producer Yann Suquet. We reached out to Ubisoft for comment, and they confirme...

Preview – Ghost Recon: Future Soldier

Preview – Ghost Recon: Future Soldier

As an ever present part of the “big trio” of Tom Clancy games in Ubisoft’s stable (Splinter Cell and Rainbow Six being the other two), Ghost Recon has always been held up to the highest of standards by both fans and the industry alike. It is fair to say that the last few games in the franchise have failed to meet that standard. Enter Future Soldier, which aims to return Ghost Re...

“Annual installments are not diluting the Assassin’s Creed brand” says Guillermot

“Annual installments are not diluting the Assassin’s Creed brand” says Guillermot

Ubisoft CEO Yves Guillemot doesn’t believe that annual instalments in the Assassin’s Creed series are diluting the brand. Speaking to MCV, he went on to say that this year’s new Assassin’s Creed will be the biggest game in the series so far. “Assassin’s Creed is an incredible franchise and there are a lot of expectations that it will continue to grow. We are pleased with our...

Interview – Assassin’s Creed Revelations (with Darby McDevitt and Falko Poiker)

Interview – Assassin’s Creed Revelations (with Darby McDevitt and Falko Poiker)

XGZ recently got invited to a Ubisoft press event, where we got to try out the Single player portion of Assassin’s Creed Revelations. You can read my impressions right here on XGZ next week when the embargo lifts. I was fortunate enough to also interview Darby McDevitt (Lead Scriptwriter) and Falko Poiker (Mission Design Director) on Assassin’s Creed Revelations, and you can check out...

Interview – Assassin’s Creed Revelations Community Questions (with Brent Ashe and Rafael Lacoste)

Interview – Assassin’s Creed Revelations Community Questions (with Brent Ashe and Rafael Lacoste)

XGZ were out in full force at this year’s EuroGamer Expo. Be sure to check back during the week for our impressions and write ups on most of the games we got to try out. I was lucky enough to get to interview both Brent Ashe (Presentation Director) and Raphael Lacoste (Art Director) on Assassin’s Creed Revelations, and put some community questions to them as part of a podcast episode....

New Bodycount video serves up some multiplayer action

New Bodycount video serves up some multiplayer action

Codemasters today released the final video in the ‘Behind the Bullets’ series, revealing the game’s co-op and multiplayer modes in action. Bodycount offers two player online co-operative play and deathmatch and team deathmatch modes for up to 12 players, which let gamers literally tear the game world apart as they fight. As Network operatives in the co-operative mode, players must surv...